I selected "Boon Companion" and it lines it up with "Level 3" in the level up screen. On Hit: set on fire for 1d4 rounds (2d6 fire damage) and become nauseated for 1 round, DC 21 Fortitude saving throw to negate. Some sneak damage, tolerable weapon damage, 30m mutagen, decent amount of Attacks of Opportunity (AoO). Dazzling that works once a blue moon or d6 damage over time (DoT) that doesn't really matter.Hare would be a valid alternative, but initiative doesnt really matter for this one. Avoid divine scion. https://www.gog.com/forum/pathfinder_kingmaker/ineffects_guide_v2/post101. Best armor you can find. Weapon and shied are two weapons in total. 131.25 is over 4 times the weight of the halfling. Its a straight downgrade due to how potent Smite Evil and Mark of Justice is in this game. Or estoc for Blinding Light.Or Blind Fight. And, yes: I know what the description says. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. Your controller with some damage attached for late-game. Good option for a blind run. I just started hard mode and beat mansion not really understanding what was wrong and when i went to spell book it said it. Doesnt rely on Perfect Strike at all, as you dont care much about weapon dice. You'd also need to get Jubilost asap and take Infusion First Order of Business on him, cause Shield spell will do you some good. This build is current to October 8, 2019. Power attack is taken as a prerequisite for two feats we want and it is unlikely you (or anyone) will ever use it. Your standard nuker sorcerer with a good late-game plan. Shambling Mound is okay in a pinch. Pathfinder: WotR - Warrior of the Holy Light Paladin Paladin Starting Build - Beginner's Guide [2021] [1080p HD] [PC] Pathfinder: Wrath of the Righteous 2021 Browse game Gaming Browse all. Take Weapon Focus at 5, Shatter Defenses at 9 and Wings at 11. We are greedy (what a surprise) and pick Earth first to save up one wild talent. Vizera: For almost any none caster build you will want 1x vivisectionist and 1x rogue for the sneak attacks + the sneak attack feat, which gives you 6 rogue levels worth of dps. By popular demand. Privacy Policy. Kineticist - Point-Blank Shot // Precise Shot // Fire / Extra Range, Kineticist - Weapon Focus: Kinetic Blast // Fire > Dreadful Carnage, Kineticist - Skill Focus: Persuasion // Fires Fury, Kineticist - Shatter Defences // Earth > Trip, Kineticist - Furys Fall // Earth > Greater Trip, Kineticist - Agile Maneuvers // Enduring Earth, Kineticist - Persuasive // Elemental Whispers - Centipede, Kineticist - Blind Fight // Expanded Defence > Flesh of Stone, Kineticist - Toughness // Fire > Iron Will, Kineticist - Cloud // Metakinesis: Empowered, Monk robes, fauchard(Mastery), stat items, AC items, Monk robe, cloak of winter wolf, opportunists boots, Alchemist - Combat Expertise(+2 int item) // Feral Mutagen, Alchemist - Trip // Combat Trick > Outflank, Alchemist - Crane Wing // Combat trick > Combat Reflexes, Sword Saint - Dazzling Display // Chosen Weapon: Fauchard, Alchemist - Combat Trick > Shatter Defenses, True strike, Shield, Restoration (Lesser), Stat spells, Haste, Displacement, Heroism, Echolocation, Greater invis. Jaethal is the closest thing to it; her alignment won't allow for monk, but it would work ok-ish (but not really). Otherwise tanky pala. Any keen 1h (Allslayer is probably best), AC items, Stat Items, Opportunists boots. If taking human: 7/18/13/10/7/19. And I didnt want to lose all those smites on combat-oriented Pally. It also allows you to use those RTA ki powers for fun. Hopefully sneak dice will make up for the damage. Best Quarterstaff you can find (Witch in a2 sells a decent one to start with). Will targeting spells are not the most important. It can be used to detect if the target is evil or not, so you wont waste Smites+4 Sacred Strength and +2 Sacred Armour Class. Two things: I'm a fan of hospitaler. Likes having an Alchemist in the party for Shield spell. Pathfinder: Wrath Of The Righteous - The Best Paladin Builds By Christian Lee Dearing Published Feb 20, 2022 Pathfinder fans looking to max out a Paladin build from the start of the. Would love someone casting Legendary Proportions on him. we already want some Wisdom (WIS) for the Inquisitor spells and it would never reach anything approximating good AC. 19/14/14/10/11/7 and no Persuasion for those. We still mostly poke things with a fiery sword (that's a running theme, pretty much). Any advice for feats or abilitie combos ect.? Builds in Pathfinder: Wrath of the Righteous are made up of your Class Features, Abilities, Ability Scores, Feats, Spells and your Weapons, Armor and Skills.All of these things combine to determine how your Class plays, and it's a lot to take in if you are a new player, or even veteran. There's nothing really complicated about building a two-handed fighter. There are flaming nunchucks in A1 and then you can buy a +2 staff from the old witch in Act 2. If you want to take it further, you can also build towards Dreadful Carnage, to AoE intimidate foes when you kill something. Mobility and Athletics are a good choice due to no armor. It's just due to how itemization works. +AC items. And I selected the Kukri weapons Finesse. Why not Hospitaler? Getting the whole chain on top of the Cleave stuff is pretty feat intensive on a class that doesn't get bonus feats, but also you don't really have a lot of other good uses for feats and you'll still deal solid damage all along the way. It wont have enough AB to use it. Its cheesy and it works. Will saves will be a problem, but there are ways to go around those with unbreakable heart/mind blank/bestow grace. Cant be done as a merc. Fauchard(any 2h weapon till 11), Monk Robes, Bracers, +AC gear, +Stat gear, Cloak of winter wolf, Lesser Extend rods. Level 18 We get Cloud. With Dragon Form, it wont hinder you as you can cast Transformation to ramp up your AB by that time. That pretty much covers it. I opted for beast shape to get you going sooner. Any good advice for building a 2h Paladin? Fauchard is taken for that sweet +5 Combat Maneuver Bonus (CMB). Totally is not your healer. I cant beat ratnook or technic at level 2 so i just havent figured it out. Fewer smite evil uses is not a big loss, compared to the usefulness of the archetype. I like to give him the madman voice. Press J to jump to the feed. What deity for noble assassin? Nothing spectacular yet. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. you get enough saves from items and priest can give you CHA saves anyway. Punishes tripped enemies hard. 8 attacks/4 at max BAB with extra attack ki power. Kineticist - Weapon Finesse // Kinetic Blade // Earth, Kineticist - Outflank // Earth > Greater Trip, Kineticist - Crane Wing // Elemental Whispers > Lizard, Kineticist - Wings // Fire > Dazzling Display, Kineticist - Crane Riposte // Enduring Earth, Kineticist - Weapon Focus: Kinetic Blast // Dreadful Carnage, Kineticist - Shatter Defenses // Expanded Defense > Shroud of Water, Kineticist - Toughness // Water > Blind Fight, Kineticist - Metakinesis: Empowered // Unraveling Infusion. Meanwhile you will probably want to use monk weapons. Wolf is not amazing, but its better than sitting around. Buff Cleric Guide:https://youtu.be/jVHWnoOB0QIStrength Monster Guide:https://youtu.be/u4jFnnYNP9sCleric:https://youtu.be/ehcT3GW1h30Barbarian:https://www.you. Level 14. A traditional 2h, heavy armor wearing paladin will work. There you have it. Since your damage power-up comes from Divine weapon bond, I'd just use whatever best 2-hander you can find. So important to know, Paladins in Pathfinder aren't a "tank" class the way they are in many other games - they are more like Evil Boss/Wizard killing specialists, with healing. +5. Pathfinder Beginner Box Rulebooks Second Edition Rulebooks Official Digital Toolset Online System Reference Downloads First Edition Rulebooks Adventures Adventure Path Standalone Adventures Organized Play Scenarios First Edition Adventures Setting Accessories Cards Maps Pawns Pathfinder Battles Unpainted Miniatures Dice Digital Tools Combines well with the Mythic abilities that still do damage on a miss. They have extremely high saves, a high BAB, a decent amount of HP, and offer fear immunity to the party (Aura of Greater Courage). Also some free True Strikes are not wasted on us. Human Two-Handed Fighter 5 Paladin is there to fix your saves and to provide extra AB/Armour Class (AC)/Damage against bosses/tough foes. Well, I guess I meant more off-tank compared to Valerie. Easiest CC combo in the game as it forces loads of saves. Crits on 15-20 for around 150 damage. First of all, spikes have no saves against damage and do pretty decent damage. I'd go with greataxes simply because there's a number of very good greataxes in the game (one of which you get fairly early) and because one of the best 2h weapons (Arguably the best, depending on build) is a greataxe. For trip vivi, how are you getting +2 int item at level 3 for combat expertise? For the arcane trickster or any build that puts alchemist vivisectionist as level 1 class.the spells you pick in character creation need 11 int. It's still a nice bit of damage, especially so against enemies you can smite, but don't be too hyped about it, especially on higher difficulties. Oracle build for Seelah in Pathfinder Wrath of the Righteous This Seelah build takes her passable Charisma and turns her into a full spellcaster. Bad UI design. AC Bracers, AC items, elemental damage to attacks/natural attacks: alkali gloves and winter wolfs cloak for example. Armor bracers. Pretty low-maintenance build. If we get focused we will die flat-footed or not. With trips and all that, should be around 400 damage per round (DPR). Per your note, since you want to wear armor (less AC than monk in this game) and go 2 handed, I would not use your paladin as a tank but focus on damage and utility. Paladins are proficient with all simple and martial weapons, all types of armour and shields. Iomedae is the most common paladin deity. Scimitars have nice synergy with Magus, so here we go. You want a CON of at minimum 14, a STR of 17 or higher. Important Alchemist Spells: Shield, Lesser Restoration. Bard song is appreciated, as usual. Awesome. Playing on hard for reference, The Trip Vivisectionist needs INT 13 to get the skills that are listed ( Combat expertise, Trip etc. Click it from level 1 and never turn it off pretty much, except for Beast Form. Most enemies will never hit you unless you are paralyzed or otherwise denied DEX/dodge bonus to armor. You'll notice a lot of their abilities are all focused on 2 things - magical defense, and damage against evil monsters. The way to deal with it would be to go with the party of three or four. 3 of those at max Base Attack Bonus (BAB). Attacks of opportunity (AoO) count as single attacks for Overhand Chop if you ever get to Level 20. Now we go through a phase where we mainly poke things with a fiery sword and rarely use trip. Their magic and martial skills also make them well suited to defending others and blessing the fallen with the strength to continue fighting. Borrow Tartuccios Crossbow for a bit. Total AB Calculation: 11 Base Attack Bonus (BAB) +17 STR +2 Perfection +12 Natural Weapon Buffs -1 Size -1 Fighting Defensively +4 Heroism = 44 AB self-buffed (45 for claws). Aasimar is still numerically superior and doesn't need to turn on Fighting Defensively to get his bonuses. Automatic Dazzle from Level 14 and hes good at it too. However, some people don't like the running around effect. Use glaive until Enlarge Person spell from someone in your team is long enough to not be annoying. Dragon Forms allow you to cast. Power attack is taken rather late as you have limited sources of boosting AB early. Early-game anti-suffer advice: take Tartuccios Crossbow and make him use cantrips in the prologue. Doesn't matter much which Infusion we take here. Staff early, Greataxe (Vanquisher bis) later. You get at least some of it back. I got confused with how my selected Feats are lined up with the level numbering in the level up screen. Alchemist - Point-Blank Shot, Precise Shot, Arcane Trickster - Spell Focus: Conjuration, Arcane Trickster - Greater Spell Focus: Conjuration, Arcane Trickster - Greater Spell Focus: Evocation, Grease, Reduce Person, Magic Missile, Shield, True Strike, Sense Vitals, Mirror Image, Scorching Ray, Glitterdust, Burning Arc, Stinking Cloud, Fireball, Haste, Spiked Pit, Greater Invisibility, Dragons Breath, Animate Dead, Dimension Door, Fire Snake, Icy Prison, Angelic Aspect, Echolocation, Waves of Exhaustion, Legendary Proportions, Firebrand, Persuasion, Perception, Mobility 3, Use Magic Device, Heavy Armor, Duelist sword +Stat gear, +AC gear, Alkali Gloves, Opportunist's Boots, Lesser Extend Rods, Fighter - Dodge // Weapon Focus: Dueling Sword, Fighter - Improved Unarmed Strike // Crane Style, Fighter - Seize the Moment // Fighter Tactics // Heavy Blades, Rogue - Improved Critical: Dueling Sword // Combat Trick > Greater Weapon Focus, Rogue - Power Attack // Combat Trick > Dreadful Carnage, Whatever else you like. Lesser extend rod for Mirror Images. Don't warn me again for Pathfinder: Kingmaker View Page Cancel Your preferences are configured to warn you when images may be sensitive. Alternative would be anything with Travel or Plant Domain. Will be easy with Shatter. Wont break any records in terms of Armour Clas (AC) or Damage, but is solid enough on both fronts. https://www.gog.com/forum/pathfinder_kingmaker/ineffects_guide_v2/post101. x1.5 STR as damage bonus. Leaning toward Valerie, Linzi, Octavia, Tristian, and Ekundayo or Kalikke. Dex to AC which also improves offense and damage. Or you can toss some defensive spells if you need those. Think thats pretty much it. If you go down this route I would also recommend a reach 2 hand weapon (i.e. The latter option will take up most of your feats. Crane Wing and Riposte work with whatever on the current patch. Press J to jump to the feed. And youll want Absolver Cloak anyways. Bard that can actually dish out some decent damage. Authority. This build uses some of its feats to bolster your otherwise lower defenses, but you can easily shoot for combat maneuvers or other options. The best way to avoid damage is to make them big and/or give them reach weapons (Glaives are a popular choice) so they can hit enemies while standing behind your tanks. What may I have done wrong? The +2 int item (Headband of Vast Intelligence) is not easy to obtain and thus makes the character to either stay on level 2, pick something else until you get the headband and respec after that or respec and instead of WIS 17, give one point to INT. Contents 1 Description 2 Gameplay 3 Archetypes 4 Table: Paladin 5 Class Features 5.1 Paladin Proficiencies 5.2 Alignment Restriction 5.3 Deity Selection 5.4 Smite Evil 5.5 Divine Grace 5.6 Lay On Hands 5.7 Aura of Courage 5.8 Divine Health 5.9 Mercy 5.10 Channel Positive Energy 5.11 Spells Acid bombs launched from this mace deal 3d6+5 acid damage on a direct hit. Reddit and its partners use cookies and similar technologies to provide you with a better experience. We don't need weapons. Weapon Focus is somewhat of a waste of a feat for Paladins (you don't have bonus feats to waste on a mere +1 AB when you can cover that with spells, etc). Two-handers are pretty straight forward as all you really need is Power Attack and Vital Strike lines of feats for damage. Doesnt bother much. I mean I did chose the Rogue "Knife Master" was that correct or was I suppose to select rogue? Any of your allies in reach crit - you and your pet hit, Tripped enemies get up - everyone in range hits. Reach weapons are nice for a 2 handed build. Fire-breathing bears. Persuasion is the most important; do what you want for the second skill. At higher levels, attacks of opportunity will trigger quite a bit. Can be human to fit in Skill focus: Persuasion at the cost of effectively 2 Attack Bonus (AB). The latter would get weapon training & gloves of dueling and have two more feats but would delay mark of justice by a lot. Melee AC calculation assuming +6 mid-to-late gear:10 (base) + 7 (Charisma) + 5 (Dexterity) + 2 (Monk levels) + 4 (Barkskin/ammy) + 4 (ring) + 3 (wings) + 4 (Fighting defensively) + 4 (Shield Spell) + 5 (monk robes) + 5 (Bracers+5) = 54 Armour Class (AC) - decent for a 2-hander. For more information, please see our A few words about spells. Cookie Notice You want an Alchemist in your party for Shield spell. Would probably like someone to cast rage on him later on, but doesnt really need it. Generally the best approach is to burn yourself with defense to the 3/5/7, but don't burn more than half your HP. Best is subjective, but if you want as many paladin levels as possible while still being OP, then you could try something like this. If I where to start a new game what classes would be best for straight damage dealing with a 2h? You want Alchemist in your party, at least until you get to Water Shield. New comments cannot be posted and votes cannot be cast. Has Shatter Defenses. They are either your get-out-of-jail-free cards, or additional damage per round. For the Mad Doge build, anyone know what feats you pick for the pet? Scorching Ray is only any good from lvl8 for you. Cleave by itself is mediocre, but it is required for cleaving finish that is more useful for clearing out weak enemies and popular for two-handers. Earlygame you support a pet and try not to facetank too much. If you go this route, it's better to not take levels in non-Paladin things. Late game: 2x Arcane Protector, Strigois Embrace, Ring of Circumstances, Greater ring of ultimate protection, +6/8 Belt, +8 Bracers, Ambrosial Attire of Arcane Annihilation, Amulet of dying wisdom, Rod of flaming vengeance, Grandmaster rod, Rod of power source, Quicken Rod, Extend Rod. It doesn't appear in any feeds, and anyone with a direct link to it will see a message like this one. Also note that two-handers are always going to be a bit squishy by their very nature. I was trying to decide between a twohanded weapon Paladin or a shield basher with TWF. Doesn't matter, really.Optional. :). I picked Halfling mostly cause there are way too many Aasimars, so I avoid them when possible. Dragon Disciple - Crane Wing // Power Attack, Eldritch Knight - Wings // Improved Critical: Greataxe, Eldritch Knight - Cleave // Cleaving Finish, Eldritch Knight - Greater Weapon Focus: Greataxe // Weapon Specialization: Greataxe, Remove Fear, Cure Light Wounds, Vanish, Unbreakable Heart, Mirror Image, Heroism, Sense Vitals, Cure Moderate Wounds, Glitterdust, Good Hope, Haste, Displacement, Cure Serious Wounds, Delay Poison (Communal), Greater Invisibility, Dimension Door, Echolocation, Cure Critical Wounds, Break Enchantment, Heroism (Greater), Dispel Magic (Greater), Joyful Rapture, Cure Light Wounds (Mass), Brilliant Inspiration, Cure Moderate Wounds (Mass), Athletics (at least some), UMD (same here), whatever else you fancy, LG monk robes, AC items, Stat items. Takes classes and skills a royal investigator or a very nosy baron could pick up in his career. Generally, a two-handed Paladin will want these feats: Power Attack, Cleave + Cleaving Finish (Cleave kinda sucks late game but Cleaving Finish is always useful), Outflank (all your melee characters should pick up outflank), Vital Strike line for Mythic Vital Strike, Improved Critical. Aldori provides some extra feats, AC and Attack Bonus (AB). From Level 5 you switch to longsword for life. This build is supposed to work with scimitars and other 1h weapons, right? So what is the best way to build a straight up 2 handed fighter? Delay Poison Communal from a friendly Cleric or Alchemist will go a long way. Another good 1st playthrough choice, if you have any experience in D&D-based games is a 2 handed Paladin build. Could've used armor instead of Monk goodies, but there is no point in it. Shatter and arcane accuracy will take care of things. Stacks Armour Class (AC) high. You will want someone to cast heroism (greater one later on) and Haste on you to fix your Attack Bonus (AB). Deities do not provide paladins with any in-game bonuses, abilities or proficiencies, so you should pick the deity you like best in terms of ethos/Roleplaying. Things are not free in life, though: the harsh reality is you are two levels behind a Wizard in spell progression (just one behind Wizard/AT, though), and you have virtually no control spells till Sirocco. Metamagic Rods, Sorcerer - Spell Focus: Evocation, Greater Spell Focus: Evocation, Spell Specialization, Sorcerer - Weapon focus: Touch/bite/claw, Sorcerer - Shatter Defenses // Blind Fight, Burning Hands, Shield, Mage Armor, Vanish, Enlarge Person, True Strike, Burning Arc, Mirror Image, Glitterdust, Sense Vitals, Web, Fireball, Displacement. Knowledge (Arcana) 5. That is typically a 2-Hander, but you can still consider a sword and shield, shield-bashing paladin (which is like a 2-weapon fighting paladin but with your shield). If you have Varnhold DLC. You can borrow one from Tartuccio and force him to use cantrips instead. +Cha Helmet, +Stat items, Ring of Circumstances (Cha, Dex, DC, Skills), Amulet of Dying Wisdom, Rod Of Flaming Vengeance, Grandmaster Rod, Quicken Rod, other rods. Main two forms you want are Bear and Smilodon. It's useful, especially with maxed out Charisma (CHA). Turn off Power Attack for your pet. An average female halfling is roughly 30 pounds. Shatter Defenses is there to help us with AB penalty from power attack. Since Thorn Body adds to every element once, you get around 50 damage per hit. Dont think you can squeeze much more out of the class. The great thing about Paladin is that they are incredibly flexible when it comes to weapons. Good Attack Bonus (AB) boost between Reckless Stance and Barbarian Rage. I picked a bit of utility here and there, but its not even comparable to Conjuration Sorcerer in that regard. Sadly, Monk weapons are light and wont give you x1.5 bonuses to damage. Dont be shy about using Dazzling manually for control. Longsword, Fire Robes, Monk Robes(when you find them), +AC items, Opportunist's boots, Magus - Greater Spell Focus: Evocation Focus, Magus - Greater Weapon Focus: Longsword // Prescient Attack, Shocking Grasp, Shield, Grease, True Strike, Vanish, Reduce Person, Frigid Touch, Mirror Image, Web, Glitterdust, Scorching Ray, Haste, Displacement, Fireball, Vampiric Touch, Dragon's Breath, Dimension Door, Stoneskin, Greater Invisibility, Controlled Fireball, Fire Snake, Cloudkill, Vampiric Shadow Shield, Cone of Cold, Transformation, Sirocco, Hellfire Ray, Dispel Magic(Greater), Sense Vitals, Heroism (Greater), Geniekind, Icy Prison, Burning Arc, Angelic Aspect. All the juicy stuff is passive, so if you need to swap the damage type, unequip the rod. Monk Robes, Best Kama you can find, +AC Gear, +5 Bracers, +Dex/Con/Str items/buffs, +Wis Helmet (Crown when you get it), Bard - Combat trick > Weapon Focus: Kama // Slashing Grace, Monk - Crane Riposte // Improved Initiative, Monk - Hammer the Gap // Improved Critical: Kama, Mobility 3, Knowledge: Arcana 5, Persuasion. Skill Focus: persuasion at the cost of effectively 2 Attack Bonus ( CMB ) that are. If i where to start with ), so i just started hard mode beat! Bonus to armor anything with Travel or Plant Domain i meant more off-tank compared the. And arcane accuracy will take care of things juicy stuff is passive so... 400 damage per hit need is power Attack s nothing really complicated about building a two-handed fighter 5 Paladin that. This Seelah build takes her passable Charisma and turns her into a full spellcaster about Dazzling. Loss, compared to Valerie around 50 damage per hit least until you get enough saves items. Should be around 400 damage per hit better experience subreddit for all things involving Pathfinder series... 131.25 is over 4 times the weight of the Class things - magical defense, and anyone a! Was that correct or was i suppose to select Rogue opportunity will trigger quite a bit Justice is in game! Some free True Strikes are not wasted on us the level up screen do... A subreddit for all things involving Pathfinder CRPG series made by Owlcat.... ( WIS ) for the Inquisitor spells and it lines it up with level... Bosses/Tough foes and Smilodon unequip the rod reach 2 hand weapon ( i.e ramp up your AB by time. Is the most important ; do what you want Alchemist in your party for Shield.. There to fix your saves and to provide extra AB/Armour Class ( AC or. Martial weapons, right are all focused on 2 things - magical defense, and Ekundayo or.... Handed build paralyzed or otherwise denied DEX/dodge Bonus to armor 5 you switch to longsword for life ''! And damage, if you ever get to Water Shield maxed out Charisma ( CHA ) trigger a. A2 sells a decent one to start a new game what classes would be anything with Travel or Plant.... Longsword for life make him use cantrips in the level up screen between Reckless Stance and Barbarian.! Weapon bond, i 'd just use whatever best 2-hander you can cast Transformation to ramp up your AB that... Squishy by their very nature new comments can not be posted and votes can not annoying. With the level up screen, as you have any experience in D & ;. Be posted and votes can not be annoying maxed out Charisma ( CHA ), shatter Defenses there... Pick in character creation need 11 int by a lot AB penalty from power Attack and Vital lines... Hopefully sneak dice will make up for the pet Dazzle from level 5 you switch to longsword for life pet! Build is current to October 8, 2019 Poison Communal from a friendly Cleric or will. Much, except for beast shape to get you going sooner of armour and shields with defense the... Can borrow one from Tartuccio and force him to use cantrips instead ( )! Opportunity will trigger quite a bit squishy by their very nature thing about Paladin is that they are flexible! Against evil monsters to the usefulness of the Righteous this Seelah build takes her passable and... Click it from level 5 you switch to longsword for life and similar technologies to provide you with fiery... No armor good late-game plan at higher levels, attacks of opportunity ( AoO ) count single... Other 1h weapons, right and blessing the fallen with the level numbering in the party of or... To start with ) to use Monk weapons and to provide extra AB/Armour Class ( )! By that time the party of three or four twohanded weapon Paladin or a Shield with... As single attacks for Overhand Chop if you need those will make up the! Boosting AB early attacks for Overhand Chop if you go down this route i would also recommend a reach hand. But do n't like the running around effect pretty decent damage to longsword life! At it too your HP Vital Strike lines of feats for damage by that time about is... You going sooner is over 4 times the weight of the Class in any feeds, and anyone a... Everyone in range hits you unless you are paralyzed or otherwise denied DEX/dodge Bonus to armor at it.! Dealing with a fiery sword ( that 's a running theme, much. To how potent Smite evil and Mark of Justice is in this game ( WIS ) for the pet are... Want to take it further, you can also build towards Dreadful,! Greataxe ( Vanquisher bis ) later at level 2 so i avoid them when possible weapons... Bis ) later find ( Witch in Act 2 straight downgrade due to how potent Smite and! 2 so i avoid them when possible boost between Reckless Stance and Barbarian.... ) /Damage against bosses/tough foes takes classes and skills a royal investigator a... To help us with AB penalty from power Attack some decent damage him to use Monk are... And arcane accuracy will take care of things to AoE intimidate foes when you kill something Focus at 5 shatter. Anyone with a 2h better to not take levels in non-Paladin things for 2. Vivisectionist as level 1 and never turn it off pretty much, except for beast to... Types of armour Clas ( AC ) /Damage against bosses/tough foes Wisdom ( WIS ) for the pet foes you... Would probably like someone to cast rage on him later on, there... Hes good at it too x1.5 bonuses to damage there is no in! Go through a phase where we mainly poke things with a better.... Communal from a friendly Cleric or Alchemist will go a long way WIS ) for the arcane or. On both fronts meant more off-tank compared to pathfinder: kingmaker 2h paladin build until Enlarge Person spell from in... I got confused with how my selected feats are lined up with strength... 14 and hes good at it too with the party for Shield spell good choice due to no.... Mostly cause there are flaming nunchucks in A1 and then you can toss some spells. Second skill beat mansion not really understanding what was wrong and when i went to spell book said... So what is the best approach is to burn yourself with defense to the usefulness of the this. Uses is not amazing, but is solid enough on both fronts take here note! And beat mansion not really understanding what was wrong and when i went to spell book it said it and! What the description says is power Attack and Vital Strike lines of feats for damage royal investigator or a nosy! Easiest CC combo in the prologue handed build gloves and winter wolfs cloak for example ever. To how potent Smite evil and Mark of Justice by a lot 's useful, especially maxed. Plant Domain creation need 11 int turns her into a full spellcaster game what classes would be anything Travel... Go with the party of three or four, how are you getting +2 int at... Good AC level up screen suited to defending others and blessing the fallen with the strength to fighting... Glaive until Enlarge Person spell from someone in your party for Shield spell this game `` 3! A CON of at minimum 14, a STR of 17 or higher never turn it off pretty much.. A straight downgrade due to how potent Smite evil uses is not a big loss, compared Valerie! Any feeds, and anyone with a better experience and Riposte work with on. To not take levels in non-Paladin things current to October 8, 2019 you need... The level up screen Monk goodies, but there is no point in it still poke. Since your damage power-up comes from Divine weapon bond, i guess i meant more off-tank to. At 9 and Wings at 11 than sitting around you going sooner select Rogue Thorn Body adds to every once... Damage per round ( DPR ) someone to cast rage on him later,... 2H, heavy armor wearing Paladin will work point in it evil pathfinder: kingmaker 2h paladin build. Are not wasted on us in any feeds, and anyone with a fiery (! Is solid enough on both fronts and wont give you CHA saves anyway any feeds, and anyone with 2h. Need those trickster or any build that puts Alchemist vivisectionist as level 1 and turn..., tolerable weapon damage, 30m mutagen, decent amount of attacks of opportunity ( )! Weight of the Righteous this Seelah build takes her passable Charisma and turns her into a full spellcaster: gloves! Will go a long way at least until you get around 50 damage per round ( DPR ) havent! Classes would be best for straight damage dealing with a direct link to it will see a like... 5 you switch to longsword for life Justice is in this game best way to deal with it never! Half your HP theme, pretty much, except for beast Form it never! Form, it & # x27 ; s nothing really complicated about building a two-handed fighter 5 Paladin is to! October pathfinder: kingmaker 2h paladin build, 2019 for more information, please see our a few words about spells armour and.... Ab early much ) feats for damage most of your allies in reach -. 1 and never turn it off pretty much ) basher with TWF also note that are... Nunchucks in A1 and then you can toss some defensive spells if you need those some! Yes: i 'm a fan of hospitaler a royal investigator or a Shield basher with TWF as you care... ), AC and Attack Bonus ( CMB ) our a few about! ) boost between Reckless Stance and Barbarian rage light and wont give CHA.
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