Sith Inquisitors in SWTOR can become one of two advanced classes at level 10, a Sith Assassin (DPS / Tank Class) or a Sith Sorcerer (DPS / Healer). Your third priority is Lightning Flash, since it will grant you Force Flash which helps you cast Crushing Darkness faster. If you are playing as Sith Inquisitor and on the … SWTOR Sith Inquisitor Assassin PVP Build. The Dark Side holds dangerous secrets – and immense power for those who dare to uncover them. 10:12. Sorcerer class.jpg Sorcerer FactionStarting ClassArmor TypeWeaponsPrimary StatRoles Sith EmpireSith InquisitorLight ArmorSingle Healing increases all damage done. Next is Chain Lightning, since using Thundering Blast made Chain Lightning cast immediately. This effect cannot occur more than once every 8 seconds. Castbars that fill up from left right are called channels and can be interrupted and the ability will be stopped, but castbars that go from right to left deal damage the entire time they are casting. Demolish hits all nearby targets affected by your Deathmark and Force Storm does 15% more damage to targets affected by your Deathmark. Always take this. This makes Polarity Shift with the set bonus an ability that you'll want to use whenever it's available, and always worth combining with Force Speed. Activating Cloud Mind grants Suppression, which increases damage reduction by 25% for 6 seconds. SWTOR BETA SITH INQUISITOR. Unfortunately, Volt Rush is not an ability worth using at all as a Lightning Sorc, as you have so many other better abilities available. Any free damage reduction is welcome. The Sith Inquisitor, a former slave, starts on Korriban's Sith Academy to undergo training to become Sith. Once again, not really for lightning sorcerers. Well, if you are looking for a straight forward guide to help you do exactly that, you have come to the right place! A knockback can be useful when you’re playing solo as it can keep melee enemies away from you if you’re taking too much damage, or you can use it to push enemies off of cliffs. Increases defense rating by 10% while health is below 50%. Good for fights where you need to break out of slows. If you receive a second pair of gloves, it might not be as good as the pair you have on… but the individual modifications and enhancements in the second pair of gloves still might be better than the mods you have in your helm or boots. To create this build, I used the majority of my points to spec into the Corruption talent tree and put the remainder of my points in the Lightning and Madness tree. Using Phase Walk to return to its marked location grants Shifting Silhouette, keeping you from being leapt to or pulled and making you immune to interrupts and ability activation pushback for the next 10 seconds. Recklessness grants you 2 charges of Recklessness, which increases the critical chance of your attacks by 60%. My name is Connie Heo and I have been playing SWTOR ever since beta and have been hooked on this game! Each time a direct ability critically hits or each time a channeled ability is activated, 1 charge is consumed. (Generic) Shielding an attack causes your shield to overload, dealing 1002 – 1502 damage to up to 8 enemies within 5 meters. Great if you want to get back in the game or haven't subbed in a while! The Sith Assassin uses a double bladed light saber they use to do impressive melee damage. Attack Abilities When the immobilization effect ends, the target is slowed by 50% for 6 seconds. The Lightning Sorcerer Sith Inquisitor’s role is to electrocute their enemies with a powerful combination of Sith lightning attacks and insidious afflictions. Lightning Bolt deals 10% more damage and Thundering Blast deals 20% more damage while Convection is active. Every third activation of your basic attack restores 10% of your Class Resource. For area-of-affect where there are 2 targets that you are cleaving between, maintain Affliction on both, maintain force damage debuff on both, and use Lightning Flash on the target with crushing Darkness on it. Static Barriers you place on yourself erupt in a flash of light when they end, blinding up to 8 nearby enemies for 3 seconds. You can use this on yourself or another player, and it has a 20 second debuff during which it can not be reapplied. Your Static Barrier crackles with electricity, shocking attackers for 145 energy damage when it absorbs direct damage to you. Tanya Roberts. By itself, it gives you a nice 20% alacrity boost, which means you'll be able to cast your abilities faster, but if you have the Gathering Storm set bonus it becomes even more powerful. In that order. 10:12. Polarity Shift buffs you - you cast it on yourself and it grants you a 20% boost to alacrity for ten seconds. Cycles between buffing Mastery, Accuracy, Power, Defense, Critical, Absorb, Alacrity, and Shield. The two bonus heals are Resurgence and Dark Heal, which can be used on yourself or another player. Upgrade Gear: To modify a gear piece, CTRL+ RIGHT CLICK on it. The completed DPS build for my Sorcerer at level 50 3/31/7. Moddable gear is gear you can change the stats of, while unmoddable gear is static gear with the stats attached directly to the piece of armor. Next is your first outright attack - Thundering Blast will now automatically do extra damage as it crits on targets affected by Affliction which you cast earlier. You might choose to save this ability for later in a fight where you need to do a lot of damage in a short period of time. The Sith Inquisitor Assassin is very effective at killing large mobs of enemies with a proper leveling build due to its heavy burst damage. GameTag.com - Buy Sell Accounts - SWTOR Sith Inquisitor Sorcerer Level 50 Build For Leveling - YouTube. Next, Shock does 35% extra damage to targets who are crushed. If you are interested in getting involved in the new SWTOR efforts at Noxxic as of 2020, please use the contact link below to get in touch! Any build that goes deep into the Immortal skill tree can be a very effective heavy duty tank. Luckily, Zash gave us a lead: The Circle, a gang of technology junkies imprisoned somewhere on the planet. Affliction does damage to your target for 18 seconds. Show Detailed Item Tooltips: To see the stats of the individual modifications in a piece of gear when you roll over it with your mouse, you can activate this setting: press the ESC key > Preferences > User Interface > Show Detailed Item Tooltips. When Force Barrier breaks, it will make Force Speed available again if you chose the Surging Speed utility. Traditionally this has been done by alternating Crushing Darkness and Chain Lightning between targets to maintain the dot while not wasting GCDs manually reapplying Affliction. swtor.com/r/lvbKCY, Last Updated for lvl 75, Updated 6.0 Onslaught Expansion. The first companion that the Sith Inquisitor has is Khem Val, a Dashade who has been imprisoned in stasis field at Naga Sadow's tomb for centuries. This choice is not permanent, you will be able to switch between all three options. To remove a mod in a piece of armor, right click on it in the modification window. Increases alacrity rating by 10% while health is below 50%. Energize now stack up to 3 times. Reanimation is your revive and allows you to bring fallen group members back to life. Your goal is to always have your target afflicted, as not only does it do good damage, but it also makes your target take more damage from your Thundering Blast ability. Critically hitting with Voltaic Slash reduces the cooldown of Reaping Strike by 1.5 seconds. The Inquisitor is one of the best ascendancy class choices when it comes to critical-based self-cast builds. Unnatural preservation is your self-heal – you can only use it to heal yourself. This is most useful if you’re getting attacked during group fights when your tank is supposed to be taking the damage, or when your companion is set to tank. An absolute must take on every fight. (Generic) Defeating an enemy increases your movement speed by 75% for 8 seconds. (Generic) Significantly increases the attack and activation speed of your companion. Posted by. Returning to your Phase Walk marker causes a force explosion around you, dealing damage to any enemies around. As far as hard casting Chain Lightning is concerned, if it will hit 2 or more targets, it is a damage gain, so don’t hesitate to do it. You can swap targets every Thundering Blast to keep the damage even. For this reason, I chose to spec into the Madness talent tree and put the remainder of my points in the Darkness and Deception talent trees. Surrounds the target in a lightning shield that lasts 30 seconds and absorbs a high amount of damage. Additionally, we really wanted to separate the … You can only use this ability once every three minutes, so in long fights, use it wisely! PvP is an excellent vein of content in … Damaging an enemy with Volt Rush causes your ally closest to the enemy to be healed, scaling with how many Energized charges you have. Your critical chance with Melee, Ranged, Tech, and Force attacks is increased by 1% each second. (Item) Increases critical rating for 15 seconds on use. This order is sometimes called a rotation or a priority system – what abilities take priority over others. The reason why I wanted this was so that I could easily solo quests and Heroics with a tank companion. On the list below, these utilities have been rated for their use in difficult boss fights in Operations, the most difficult group content in the game. Next is Thundering Blast to do some heavy damage. It is useful in some situations, such as NiM Styrak. Expunge grants Galvanizing Cleanse, making your next ability with an activation time activate instantly. And lastly, Chain Lightning again, since using Thundering Blast made Chain Lightning cast immediately. A Deception talent tree leveling build for Sith Inquisitor Assassin intended for heroic 2+/4 group quests and Flashpoints with sustained DPS and Force Power regeneration in mind. Although the Sith Inquisitor is a master of the Force and doesn’t need a weapon or armor to shoot lightning from their fingertips, you can upgrade your gear’s stats to do more damage and use Tactical Items and Set Bonuses to change the way your normal abilities work. As a result of this, here are some things that need to be understood. Subscribed to SWTOR in the past, but haven't been referred for 90+ days? Your fifth priority is Chain Lightning, as long as it is procced and is sparkling on your quickbars, which it usually is. (Generic) Increases alacrity rating by 5% while health is below 50%. Éclair L'Inquisiteur canalise la Force pour assaillir les ennemis d'éclairs foudroyants. Dealing damage increases all damage done for 2 seconds. (Item) You can use a Primeval Fatesealer relic to increase your alacrity for 30 seconds on use. Support projects on this website by making a pledge on Patreon! Electrocute is your short 4-second hard stun – you can use it on weaker enemies to stop them from running around, from casting abilities, or just to keep them out of the fight in general. I take this on most fights to alleviate some of the healing on myself. Force Speed gives 2 stacks of Convection which allows Lightning Strike and Lightning Bolt to be activated instantly, and as we talked about before, if you have the 6-piece Gathering Storm set bonus, you'll want to activate Polarity Shift immediately after using Force Speed to make Polarity Shift last longer so you can do more damage. Unfortunately though the storyline is kind of linear after Act 1. In addition, Whirlwind activates instantly. Increases the damage dealt by Force Storm by 25%. This ability makes our rotation flow smoother, faster, and do more damage. This is completely useless in PvE. Dark Ward gains 5 additional stacks and parrying, deflecting, or resisting an attack while it is active increases defense chance by 1%. You can only equip one tactical item at a time, but you can switch them out between fights. Most useful fight for this is Cartel Warlords. In solo fights, this is great to use when combined with Heroic moment to heal while in your barrier, and in group fights it might give your healer just enough time to keep you alive – you won’t be able to use any other abilities while channeling Force Barrier. There are two ways that you can build your Sith Inquisitor Sorcerer for leveling and PVE. (Generic) The Amplified Champion’s set has same amplifiers pool as an armoring, hilt or barrel, so you can boost your combat stats even more than normal, though the highest boosts are not available. The 4-piece bonus causes Force Speed to make your next Force attack deal 20% more damage and Force attacks deal 20% more damage while Polarity Shift is active. Replaces Saber Strike. Phase walk is your teleport. Sith Inquisitor Sorcerer Build: Madness Leveling. SWTOR Sith Inquisitor Assassin PVP Build To create a viable and solid PVP build for the Sith Inquisitor Assassin, I found that a hybrid build of all the talent trees (Darkenss, Deception and Madness) was in order to be effective in warzones. (Item) You can use an Adrenal to increase your critical rating for 15 seconds on use, and you should be using one any time you have it available during the fight, but it is generally better to save it until you have Polarity Shift active. Unnatural Preservation increases your damage reduction by 15% for 6 seconds. The previous guides had not been updated since patch 2.10.1. Le Sorcier Sith puise son énergie dans les méandres interdits de la Force, maîtrisant des techniques pour drainer la vie de l'ennemi et revigorer ses alliés. This choice cannot be changed after selected. Your fourth priority ability is Shock, but only while Crushing Darkness is applied to your target, as a Lightning Sorc, Shock gains a 35% extra damage boost to targets who are crushed – the rest of the time, Lightning Bolt does more damage. For example, there’s some fun utilities like Backlash that make your static barrier shield explode, or Enfeebling Strike which replaces your basic lightsaber attack – both of these are fun changes to your abilities, and while neither are good for Operations or other difficult content, they could be fun for running Heroics. The lightning sorc also has some abilities that help buff their damage abilities. I am not a professional player, however I do consider myself to be a solid SWTOR player and have helped other people create viable builds for different situations. Set bonuses only exist on the pieces of armor that you can “wear” – Head, Chest, Hands, Legs, Boots, Belt and Bracers. Whenever you consume a charge of Recklessness you gain a stack of Reckless Slaughter, increasing your melee damage done by 10% for 30 seconds. Yany Vu. 9:20. Extremely situational. SWTOR Sith Inquisitor Sorcerer Leveling and PVE Build There are two ways that you can build your Sith Inquisitor Sorcerer for leveling and PVE. Sorcerer’s have two heals, though they are mainly designed for healers, not for lightning sorcerers. Since we used Thundering Blast earlier, Chain Lightning will be sparkling, which means it can be cast immediately. Act 1, it's finale, and Introduction to Act 2 is really good and the finale of Act 3 is really good, but everything in between is just the same overall story. The increase to defense is nice, but it really isn’t worth taking on any fight. Maul and Low Slash inflict trauma for 15 seconds, reducing all healing the target receives by 20%. In addition, Force Speed lasts 0.5 seconds longer, Polarity Shift increases your movement speed by 100% while active, and the active cooldown of Force Speed is finished when Force Barrier ends. A few quick notes on PTS before I leave you to check out the planned and proposed changes. There are a few ways of going about this depending on the priority of the group of adds that are being killed. Next it's time to cast Affliction, which does damage over time. What more could you want? Mar 31, 2013 - This post will give you a PVP build for the expansion pack 2.0 in SWTOR. 8:02. Can be used to fluff damage on some fights. The Old Republic, the next big thing to worry about is how to build that to its fullest potential. Today we are going to continue posting the builds swtorsavior.com has put together for us. One big change that we made with Fallen Empire was to work on increasing the overall mobility and survivability of the Sorcerer. Defeating an enemy heals you for 20% of your maximum health. We shouldn't have to re-cast it later, because our Crushing Darkness and Chain Lightning abilities will refresh its timer. The Lightning Sorcerer’s job in a fight is mostly to do as much damage as possible, so a majority of their abilities involve dishing out lightning damage, but they do have a lot of useful abilities they can use to stay alive longer and to help their teammates in a group fight. The Sorcerer reaches into the darkest corners of the Force to harness volatile energies that can wreak devastation on their enemies, and the air around a Lightning Sorcerer crackles with dark energy. Always takes this. Reduces the damage taken by the target of your Extrication by 25% after you extricate them. Make sure to also use your Static Barrier on yourself often with this build – fun things happen while you are attacked and after your barrier ends. Targets affected by your Affliction are slowed by 30% for its duration. Crushing Darkness also does damage over time for 6 seconds. The tables on this page were generated using optimizer scripts created by Bant aka Goblin_Lackey.The stats were calculated to give the maximum theoretical DPS/HPS/DTPS for each discipline, however you may wish to alter the builds depending on your play style or what content you are facing in SWTOR. The critical hit chance of Reaping Strike is increased by 50% per Voltage stack. It is revealed that the most promising trainee will become the new apprentice to Lord Zash. Your target should still be Crushed at this point, so we'll sneak Shock in while it's still up. Additionally, under Polarity Shift, Demolish resets the cooldown of Force Leech and causes the next Force Leech to activate instantly. Death Field spreads Force Slow’s effect. Resurgence heals you for less up front, but heals you more over time. Increased mobility is always a good thing. Next is Force Barrier - a fun trick you can use: cast it and quickly break it, don't just stand there waiting for your Force Barrier to wear off. If prioritizing one target and simply cleaving onto the other, focus all of your single target abilities onto the primary target. Treachery hides around every corner in the Empire’s dark corridors, and survival depends on an individual’s natural cunning and the will to manipulate and defeat their enemies and allies alike. Does not affect stolen life. The build that I went with for leveling/PVE is the DPS Sith Sorcerer Build. The completed DPS build for my Sith Sorcerer at level 50 is 30/9/2. Sith Sorcerer. Your final priority is Lightning Bolt, which is your standard filler ability when you aren’t sure what else to use. Jolt is your interrupt. You're welcome to message me with any comments about my guides or with questions about the game! Consuming Darkness restoring 40 Force, but it makes you Weary, reducing your Force regeneration rate by 2 for 10 seconds. This is from one of your passive abilities called Subversion, which has a chance to trigger any time you take damage – but since you can’t control that, unlike your other procced abilities, you use it even if it’s not sparkling. Static Barrier is your shield that lasts 30 seconds and absorbs a high amount of damage. This effect resets on a successful critical hit. Deception. spoiler. Imperial Agent. Coming from Knights of the Fallen Empire, we felt the that the Sorcerer was in a really good place and so they aren’t receiving a whole lot of changes this Update. Dark Heal increases the movement speed of the target by 50% for 6 seconds. Tier 1 Skillfull – You must choose 3 Skillful utilities before the next tier is unlocked, Tier 2 Masterful – You must choose a total of 6 Skillful or Masterful abilities before the next tier is unlocked, Tier 3 Heroic – You can choose a max of 3 utilities in the Heroic category. Reduces damage taken by 2% while health is below 50%. To create this DPS build for my Sith Sorcerer, I opted to spec into the Lightning talent tree and had the remainder of my points in Corruption and Madness talent trees. As long as you are keeping up with your Crushing Darkness and Chain Lightning abilities, your enemy will stay afflicted without you having to re-cast Affliction on them. Using your abilities efficiently can help you survive longer, do more damage and gain more threat. Let’s start by going over the lightning sorc’s mechanical abilities. Activating Force Speed reduces the cooldown of Polarity Shift by 10 seconds. Killing an enemy during Overcharge Saber refreshes the duration of Overcharge Saber. Whirlwind is your crowd control soft stun - you can use it to stun weaker enemies for 8 seconds, but it breaks on damage, so only use it on enemies you’re not going to hit soon. An Inquisitor receives a Morale bonus on all Intimidate and Sense Motive checks equal … 3 Convection stacks allow Thundering Blast to be activated instantly, consuming all stacks. Signaler. The young Sith prevails through the early trials and is sent (along with the final appre… When you hover your mouse over a piece of armor, it will show the individual stats of the Armoring, Mod and Enhancement. Lowers the cooldown of Electrocute by 10 seconds. You can take this on fights with non-cleansable damage-over-time. For the next 10 seconds, whenever the target takes damage to Affliction, Crushing Darkness, or Thundering Blast a lightning bolt is called down upon the target, dealing energy damage. If there is a higher health add in among lower health ones, then you can throw in Affliction and Thundering Blast and then continue with Chain Lightning and Force Storm. Unlimited Power boosts you and any of your group members stats by 10% for 10 seconds. This “for fun” build has less of a focus on defensives, and takes advantage of the ability to stun weaker enemies. The class we are going to focus on is the Sith Inquisitor Sorcerer. These abilities shouldn’t be used one after another – instead, abilities higher up the list take priority over those at the bottom. It's also best to use it when you have Polarity Shift active, and to use it whenever it's available. … Recklessness increases your Force regeneration greatly for a short time. Reduces the cooldowns of Force Speed by 5 seconds, Force Slow by 3 seconds, and Force Barrier by 30 seconds. With the current setup of utilities, this is just default unless there is something better to take in tier 1. While in combat, your group can only use revive abilities once every 5 minutes. Expunge is your cleanse. Tanya Roberts ♕ Transformation From 17 To 63 Years OLD . So I decided to put my experience to use to help more people create viable Sith Inquisitor builds for leveling and PVE. Critically hitting with Leeching Strike resets its cooldown and grants Hungering Blade, increasing the critical chance and Force cost of your next Leeching Strike. Consuming Darkness lowers the cooldown of Expunge by 3 seconds. Using Spike grants you 10% damage reduction for 6 seconds. Did you find one of my guides useful? Due to their manipulative genius, Inquisitors … Increases all healing received by 5%. Always take this. The PVP build that I settled upon after much experimentation is 22/12/7. It won’t do anything for you in PvE. Modifications are individual parts that make up each piece of armor – most pieces of armor have an Armoring, a Mod, and an Enhancement. This will open the Modification window. The build is a good mix of damage and survivorbility as well. At character creation Sith Inquisitors have to choose the path of the Assassin or the Sorcerer. Unlimited Power, which increases the stats of your entire group, has a long cooldown, so you can either use it at the beginning of a fight, or if you know the fight well, save it for a point where your group needs to do a lot of damage in a short period of time. Overload heals you and up to 7 affected allies for 40-49. Sith Inquisitor Story [SPOILERS] Discussion. I really liked this leveling/PVE build because allowed me to tackle on solo questing and power leveling quite quickly with a tank companion. Addition, targets stunned by 30 % to targets who are Crushed build there some... By Severing Slash while under the effects of a PVP healer utility, and advantage! 6.0 Onslaught Expansion dark Side holds dangerous secrets – and immense power for those who dare to uncover.. 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